A video game company surveys a random sample of 25 of its top gamer customers and finds that the average gamer spends $606 a year on games, with a standard deviation of $62. Another company is also interested in the amount game consumers spend, and surveys a random sample of 250 of its top gamers and finds that the average gamer spends $250 a year on games, with a standard deviation of $15. Why is the second survey more believable than the first?
The first one is like your telling a joke but the second one is like it is a real company working on a game.
The size of the sample for the second survey. Thats why the second one is more believable